https://www.gameinformer.com/2018/10/05/major-layoffs-at-indie-fighting-game-icons-developer-wavedash

The future of Icons: Combat Arena, the indie fighting game from a group of competitive Super Smash Bros. Melee players and bears more than a slight resemblance to its inspirations, might be in doubt. The developer Wavedash posted a blog today announcing layoffs at the studio and openly expressing uncertainty about the game.

“When we started Wavedash three years ago, our mission was to create the game that we most wanted to play, and to share it with the world,” the blog post reads. “Along the way, as the mission grew, we had the great fortune to be joined by some of the most talented, passionate builders in the game industry. Sadly, we have fallen short of our goals – but we feel immensely fortunate to have had the chance to bring Icons into existence, together.”

While Wavedash says there will be news about the future of Icons next week, it does seem like the team will not create the full product they wanted to make.

“Having learned this day was approaching, the team has been hard at work on a ‘Definitive’ version of Icons that will continue to live on, fully playable, for the community. We’ll post about what that looks like next week.”

Wavedash was formed in 2015 with an intended focus on bridging the gap between the community and esports.