Assassin’s Creed: Brotherhood of Venice, a board game adaptation of the Ezio-era Assassin’s Creeds, will begin its Kickstarter campaign November 13. The 1-4 player game combines cooperative and tactical gameplay, and comes with miniatures of existing Assassin’s Creed characters alongside some new ones made just for the board game. The action takes place in Renaissance Italy between the Assassin’s Creed Brotherhood and Assassin’s Creed Revelations video games.
Board games based on beloved video game franchises are nothing new and often struggle to capture audiences’ hearts. The designers at Triton Noir, an independent board game studio, hope to appeal to “both those who are in love with Assassin’s Creed and the tactical infiltration board games enthusiasts”, according to the studio’s founder, Thibaud de la Touanne. The company aims to stay faithful to the source material by working closely with the video game designers at Ubisoft, while introducing their own unique touches. These new elements include characters, events, and surprises yet to be revealed.
After months of work and with a license deal with Ubisoft Montreal, Triton Noir has been developing Assassin’s Creed: Brotherhood of Venice with the fans in mind. Thibaud de la Touanne, founder of Triton Noir, is working together with Manuel Rozoy, co-author of the game, and Fabrice Lamidey, story designer. If all of those names sound familiar, it might be because they have all worked for Ubisoft and each have successful board games under their belt.
Triton Noir recently took a prototype of Assassin’s Creed: Brotherhood of Venice to at SPIEL’18, an annual four-day board game trade fair, along with a behind the scenes look at making the game. The video details the working process, the studio’s close ties to Ubisoft, and teases secret content.
The kickstarter for Assassin’s Creed: Brotherhood of Venice will begin tomorrow and for enthusiastic donors, Triton Noir is offering a free Ezio mini to day one backers.